20+ Games Supported • 10,000+ Daily Users

Interactive Maps & Overlays
For Your Favorite Games

Get real-time in-game overlays, position tracking, and interactive maps. Use our lightweight companion app or browser-based tools.

Windows 10/11 • Free Download • ~7MB • No Account Required

FEATURED

TH.GL Companion App

Standalone Windows app with in-game overlays, live position tracking, and second-screen support for 12+ games.

In-Game Overlays

No alt-tabbing needed

Second Screen

Dual monitor support

Safe & Approved

Officially permitted

Free Download

~7MB only

TH.GL Companion App showing in-game overlay

12 Games Supported

Palworld, Dune, Once Human & more

🗺️

Interactive Maps

Track nodes, collectibles, NPCs, and resources with comprehensive filters. Create custom markers and routes to share with friends.

📍

Live Tracking

See your exact position and nearby actors in real-time. Use Peer Link to sync with your phone or tablet as a live minimap.

🔐

Privacy First

No account required. Local-first. Anonymous analytics. Mark unlimited locations as discovered — completely free.

🎮

20+ Games

Supports popular titles like Palworld, Dune Awakening, Wuthering Waves, and more. New games added regularly.

What's New

Latest game and app updates

Dune AwakeningDune Awakening
3/24/2026

The Deep Desert Reset

The Deep Desert has been reset. The in-game reset time depends on your server region:

Europe: 16 hours ago
North America: 9 hours ago
South America: 11 hours ago
Asia: 22 hours ago
Oceania: 24 hours ago

In case you were missing the latest update note - try out the 3D view of the maps. Middle drag or Ctrl + drag for tilt and rotate.

Read more
Starsand IslandStarsand Island
3/23/2026

New Map Renderer

The interactive map has been completely rebuilt with a new WebGL2-based renderer, replacing the previous engine (leaflet). This affects all game websites and the THGL Companion App.

What's improved

  • Map rendering is significantly faster and smoother, especially when zooming and panning
  • Icons and markers are rendered more efficiently, even with thousands on screen
  • Smoother player movement

3D Perspective Mode

  • Right-click and drag to tilt and rotate the map
  • On mobile, use two fingers to rotate and tilt while zooming
  • Height indicators show elevation differences between markers when tilted
  • New compass and map controls (3D toggle, zoom, reset view) next to the existing action buttons

New Settings

  • Dynamic icon sizing: control how marker icons scale when zooming in and out (toggle + intensity slider in Icon Sizes settings)
  • Trace line style: choose between dots (default) or connected line

Tooltip Improvements

  • Tooltips now reposition automatically to stay within the map area
  • Improve scrolling inside long tooltip descriptions

Text Labels

  • Labels scale consistently with zoom level

Other Changes

  • Responsive ad layout: smaller ad format on short browser windows to avoid overlapping map controls

Overwolf in-game overlays are not updated yet — I'd love to get your feedback on the new renderer first before rolling it out there. Let me know if you notice anything off!

Read more
Crimson DesertCrimson Desert
3/23/2026

New Map Renderer

The interactive map has been completely rebuilt with a new WebGL2-based renderer, replacing the previous engine (leaflet). This affects all game websites and the THGL Companion App.

What's improved

  • Map rendering is significantly faster and smoother, especially when zooming and panning
  • Icons and markers are rendered more efficiently, even with thousands on screen
  • Smoother player movement

3D Perspective Mode

  • Right-click and drag to tilt and rotate the map
  • On mobile, use two fingers to rotate and tilt while zooming
  • Height indicators show elevation differences between markers when tilted
  • New compass and map controls (3D toggle, zoom, reset view) next to the existing action buttons

New Settings

  • Dynamic icon sizing: control how marker icons scale when zooming in and out (toggle + intensity slider in Icon Sizes settings)
  • Trace line style: choose between dots (default) or connected line

Tooltip Improvements

  • Tooltips now reposition automatically to stay within the map area
  • Improve scrolling inside long tooltip descriptions

Text Labels

  • Labels scale consistently with zoom level

Other Changes

  • Responsive ad layout: smaller ad format on short browser windows to avoid overlapping map controls

Overwolf in-game overlays are not updated yet — I'd love to get your feedback on the new renderer first before rolling it out there. Let me know if you notice anything off!

Read more
Duet Night AbyssDuet Night Abyss
3/23/2026

New Map Renderer

The interactive map has been completely rebuilt with a new WebGL2-based renderer, replacing the previous engine (leaflet). This affects all game websites and the THGL Companion App.

What's improved

  • Map rendering is significantly faster and smoother, especially when zooming and panning
  • Icons and markers are rendered more efficiently, even with thousands on screen
  • Smoother player movement

3D Perspective Mode

  • Right-click and drag to tilt and rotate the map
  • On mobile, use two fingers to rotate and tilt while zooming
  • Height indicators show elevation differences between markers when tilted
  • New compass and map controls (3D toggle, zoom, reset view) next to the existing action buttons

New Settings

  • Dynamic icon sizing: control how marker icons scale when zooming in and out (toggle + intensity slider in Icon Sizes settings)
  • Trace line style: choose between dots (default) or connected line

Tooltip Improvements

  • Tooltips now reposition automatically to stay within the map area
  • Improve scrolling inside long tooltip descriptions

Text Labels

  • Labels scale consistently with zoom level

Other Changes

  • Responsive ad layout: smaller ad format on short browser windows to avoid overlapping map controls

Overwolf in-game overlays are not updated yet — I'd love to get your feedback on the new renderer first before rolling it out there. Let me know if you notice anything off!

Read more
Blue Protocol: Star ResonanceBlue Protocol: Star Resonance
3/23/2026

New Map Renderer

The interactive map has been completely rebuilt with a new WebGL2-based renderer, replacing the previous engine (leaflet). This affects all game websites and the THGL Companion App.

What's improved

  • Map rendering is significantly faster and smoother, especially when zooming and panning
  • Icons and markers are rendered more efficiently, even with thousands on screen
  • Smoother player movement

3D Perspective Mode

  • Right-click and drag to tilt and rotate the map
  • On mobile, use two fingers to rotate and tilt while zooming
  • Height indicators show elevation differences between markers when tilted
  • New compass and map controls (3D toggle, zoom, reset view) next to the existing action buttons

New Settings

  • Dynamic icon sizing: control how marker icons scale when zooming in and out (toggle + intensity slider in Icon Sizes settings)
  • Trace line style: choose between dots (default) or connected line

Tooltip Improvements

  • Tooltips now reposition automatically to stay within the map area
  • Improve scrolling inside long tooltip descriptions

Text Labels

  • Labels scale consistently with zoom level

Other Changes

  • Responsive ad layout: smaller ad format on short browser windows to avoid overlapping map controls

Overwolf in-game overlays are not updated yet — I'd love to get your feedback on the new renderer first before rolling it out there. Let me know if you notice anything off!

Read more

Choose Your Experience

Use the companion app for overlays or access web tools from any device

Companion App

  • In-game overlays with real-time tracking
  • Second screen mode for dual monitors
  • Auto-updates and hotkey controls
  • Windows 10/11 only
Learn More About Companion App

Web-Based Tools

  • Works on any device and platform
  • Full interactive map features
  • No download required
  • No overlay or position tracking
Browse Games

Join the Community

Join tens of thousands of players using TH.GL every day. Get help, share tips, or just hang out.
Join the Discord

What Players Are Saying

"Thank you so much for your hard work ❤️"
Carroll
"Ur the best man. Keep up the good work!"
Visken
"my god, amazing and quick work as always"
Kika
"I use your Once Human tracker and its amazing"
Erez806

Support Development

TH.GL is free to use and ad-supported. You can unlock a better experience by becoming a supporter on Patreon.

Support Me on Patreon

Built and maintained by a solo developer — thank you for your support!

Want to contribute? View the source code on GitHub and submit a pull request.