Interactive Maps & Overlays
For Your Favorite Games
Get real-time in-game overlays, position tracking, and interactive maps. Use our lightweight companion app or browser-based tools.
Windows 10/11 • Free Download • ~7MB • No Account Required
TH.GL Companion App
Standalone Windows app with in-game overlays, live position tracking, and second-screen support for 12+ games.
In-Game Overlays
No alt-tabbing needed
Second Screen
Dual monitor support
Safe & Approved
Officially permitted
Free Download
~7MB only

12 Games Supported
Palworld, Dune, Once Human & more
Interactive Maps
Track nodes, collectibles, NPCs, and resources with comprehensive filters. Create custom markers and routes to share with friends.
Live Tracking
See your exact position and nearby actors in real-time. Use Peer Link to sync with your phone or tablet as a live minimap.
Privacy First
No account required. Local-first. Anonymous analytics. Mark unlimited locations as discovered — completely free.
20+ Games
Supports popular titles like Palworld, Dune Awakening, Wuthering Waves, and more. New games added regularly.
Featured Games
What's New
Latest game and app updates
New Map Renderer
The interactive map has been completely rebuilt with a new WebGL2-based renderer, replacing the previous engine (leaflet). This affects all game websites and the THGL Companion App.
What's improved
- Map rendering is significantly faster and smoother, especially when zooming and panning
- Icons and markers are rendered more efficiently, even with thousands on screen
- Smoother player movement
3D Perspective Mode
- Right-click and drag to tilt and rotate the map
- On mobile, use two fingers to rotate and tilt while zooming
- Height indicators show elevation differences between markers when tilted
- New compass and map controls (3D toggle, zoom, reset view) next to the existing action buttons
New Settings
- Dynamic icon sizing: control how marker icons scale when zooming in and out (toggle + intensity slider in Icon Sizes settings)
- Trace line style: choose between dots (default) or connected line
Tooltip Improvements
- Tooltips now reposition automatically to stay within the map area
- Improve scrolling inside long tooltip descriptions
Text Labels
- Labels scale consistently with zoom level
Other Changes
- Responsive ad layout: smaller ad format on short browser windows to avoid overlapping map controls
Overwolf in-game overlays are not updated yet — I'd love to get your feedback on the new renderer first before rolling it out there. Let me know if you notice anything off!
New Map Renderer
The interactive map has been completely rebuilt with a new WebGL2-based renderer, replacing the previous engine (leaflet). This affects all game websites and the THGL Companion App.
What's improved
- Map rendering is significantly faster and smoother, especially when zooming and panning
- Icons and markers are rendered more efficiently, even with thousands on screen
- Smoother player movement
3D Perspective Mode
- Right-click and drag to tilt and rotate the map
- On mobile, use two fingers to rotate and tilt while zooming
- Height indicators show elevation differences between markers when tilted
- New compass and map controls (3D toggle, zoom, reset view) next to the existing action buttons
New Settings
- Dynamic icon sizing: control how marker icons scale when zooming in and out (toggle + intensity slider in Icon Sizes settings)
- Trace line style: choose between dots (default) or connected line
Tooltip Improvements
- Tooltips now reposition automatically to stay within the map area
- Improve scrolling inside long tooltip descriptions
Text Labels
- Labels scale consistently with zoom level
Other Changes
- Responsive ad layout: smaller ad format on short browser windows to avoid overlapping map controls
Overwolf in-game overlays are not updated yet — I'd love to get your feedback on the new renderer first before rolling it out there. Let me know if you notice anything off!
New Map Renderer
The interactive map has been completely rebuilt with a new WebGL2-based renderer, replacing the previous engine (leaflet). This affects all game websites and the THGL Companion App.
What's improved
- Map rendering is significantly faster and smoother, especially when zooming and panning
- Icons and markers are rendered more efficiently, even with thousands on screen
- Smoother player movement
3D Perspective Mode
- Right-click and drag to tilt and rotate the map
- On mobile, use two fingers to rotate and tilt while zooming
- Height indicators show elevation differences between markers when tilted
- New compass and map controls (3D toggle, zoom, reset view) next to the existing action buttons
New Settings
- Dynamic icon sizing: control how marker icons scale when zooming in and out (toggle + intensity slider in Icon Sizes settings)
- Trace line style: choose between dots (default) or connected line
Tooltip Improvements
- Tooltips now reposition automatically to stay within the map area
- Improve scrolling inside long tooltip descriptions
Text Labels
- Labels scale consistently with zoom level
Other Changes
- Responsive ad layout: smaller ad format on short browser windows to avoid overlapping map controls
Overwolf in-game overlays are not updated yet — I'd love to get your feedback on the new renderer first before rolling it out there. Let me know if you notice anything off!
New Map Renderer
The interactive map has been completely rebuilt with a new WebGL2-based renderer, replacing the previous engine (leaflet). This affects all game websites and the THGL Companion App.
What's improved
- Map rendering is significantly faster and smoother, especially when zooming and panning
- Icons and markers are rendered more efficiently, even with thousands on screen
- Smoother player movement
3D Perspective Mode
- Right-click and drag to tilt and rotate the map
- On mobile, use two fingers to rotate and tilt while zooming
- Height indicators show elevation differences between markers when tilted
- New compass and map controls (3D toggle, zoom, reset view) next to the existing action buttons
New Settings
- Dynamic icon sizing: control how marker icons scale when zooming in and out (toggle + intensity slider in Icon Sizes settings)
- Trace line style: choose between dots (default) or connected line
Tooltip Improvements
- Tooltips now reposition automatically to stay within the map area
- Improve scrolling inside long tooltip descriptions
Text Labels
- Labels scale consistently with zoom level
Other Changes
- Responsive ad layout: smaller ad format on short browser windows to avoid overlapping map controls
Overwolf in-game overlays are not updated yet — I'd love to get your feedback on the new renderer first before rolling it out there. Let me know if you notice anything off!
New Map Renderer
The interactive map has been completely rebuilt with a new WebGL2-based renderer, replacing the previous engine (leaflet). This affects all game websites and the THGL Companion App.
What's improved
- Map rendering is significantly faster and smoother, especially when zooming and panning
- Icons and markers are rendered more efficiently, even with thousands on screen
- Smoother player movement
3D Perspective Mode
- Right-click and drag to tilt and rotate the map
- On mobile, use two fingers to rotate and tilt while zooming
- Height indicators show elevation differences between markers when tilted
- New compass and map controls (3D toggle, zoom, reset view) next to the existing action buttons
New Settings
- Dynamic icon sizing: control how marker icons scale when zooming in and out (toggle + intensity slider in Icon Sizes settings)
- Trace line style: choose between dots (default) or connected line
Tooltip Improvements
- Tooltips now reposition automatically to stay within the map area
- Improve scrolling inside long tooltip descriptions
Text Labels
- Labels scale consistently with zoom level
Other Changes
- Responsive ad layout: smaller ad format on short browser windows to avoid overlapping map controls
Overwolf in-game overlays are not updated yet — I'd love to get your feedback on the new renderer first before rolling it out there. Let me know if you notice anything off!
Choose Your Experience
Use the companion app for overlays or access web tools from any device
Companion App
- ✓In-game overlays with real-time tracking
- ✓Second screen mode for dual monitors
- ✓Auto-updates and hotkey controls
- ✓Windows 10/11 only
Web-Based Tools
- ✓Works on any device and platform
- ✓Full interactive map features
- ✓No download required
- ✗No overlay or position tracking
Join the Community
What Players Are Saying
"Thank you so much for your hard work ❤️"
"Ur the best man. Keep up the good work!"
"my god, amazing and quick work as always"
"I use your Once Human tracker and its amazing"
From the Blog
Support Development
TH.GL is free to use and ad-supported. You can unlock a better experience by becoming a supporter on Patreon.
Support Me on PatreonBuilt and maintained by a solo developer — thank you for your support!
Want to contribute? View the source code on GitHub and submit a pull request.





